🇮🇱 HE
Choose Your Path

Class Guide

Five legendary classes, each with multiple paths to mastery. Find the playstyle that fits you - and the path that leads to legend.

Thief
Shadow striker

Thief

Starting town: Kerning City · Min level: Lv. 10

The Thief is a fast hybrid class focused on speed, evasion and concentrated damage. After starting as a basic Rogue, you choose between close-range attacks with daggers or long-range attacks with throwing stars (Ninja stars). Thieves have balanced HP and MP.

PrimaryLUK
SecondaryDEX
HPMedium
MPMedium
Stage 1 · Lv. 10+
Thief (Beginner)

Begin your journey here. Learn the fundamentals of your class - its weapons, basic skills and core stats - before specializing into one of the paths below.

Assassin (Stars)
Ranged star-thrower with deadly speed.
For players who love fast, ranged precision damage.
  1. 2
    Assassin Lv. 30+
    A ranged attacker using throwing stars (Ninja) to hit enemies quickly and precisely.
  2. 3
    Hermit Lv. 70+
    Star-throwing forces multiply, granting abilities that allow you to hit distant enemies with lethal speed and rapidity.
  3. 4
    Night Lord Lv. 120+
    The peak of the star path. Stars can be hurled in seconds to massive groups, and damage can spread to extra targets in spectacular fashion.
Bandit (Daggers)
Close-range dagger fighter with high crit.
For players who like getting up close with quick brutal kills.
  1. 2
    Bandit Lv. 30+
    A dagger user who hits enemies at close range with sharp, swift strikes.
  2. 3
    Chief Bandit Lv. 70+
    Stronger and more advanced dagger forces, plus the ability to steal items from enemies in tough battles.
  3. 4
    Shadower Lv. 120+
    The peak of the dagger path. With abilities that bypass enemy defenses, you can strike enemies without them even noticing.