🇮🇱 HE
Image Name Description Job
Dragon Fury: Spear Dragon Fury: Spear
[Master Lv : 30]
[Master Level : 30]
Attacks up to 6 monsters nearby in relatively distant range by swinging the Spear.
Dragon Knight
Dragon Fury: Pole Arm Dragon Fury: Pole Arm
[Master Lv : 30]
[Master Level : 30]
Attacks up to 6 monsters nearby in relatively distant range by swinging the pole arm.
Dragon Knight
Sacrifice Sacrifice
[Master Lv : 30]
[Master Level: 30]
Attacks a single monster while disabling the monster's defending capacity. However, some damage will be done to the attacker him/herself.
Dragon Knight
Dragon Roar Dragon Roar
[Master Lv : 30]
[Master Level : 30]
Attacks up to 15 monsters at once by temporarily stunning them. It works only when more than 50% of HP is left.
Required Skill : At least Level 3 on Sacrifice
Dragon Knight
Power Crash Power Crash
[Master Lv : 20]
[Master Level : 20]
Nullifies "power-up" skills of multiple monsters with a given success rate.
Required Skill : At least Level 3 on Dragon Blood
Dragon Knight
Dragon Blood Dragon Blood
[Master Lv : 20]
[Master Level : 20]
Increases the attacking capacity, but decreases HP steadily until 4 seconds before the remaining HP exhausts.
Dragon Knight
Achilles Achilles
[Master Lv : 30]
Permanently increases the weapon defense of one's armor Dark Knight
Berserk Berserk
[Master Lv : 30]
Increases overall attack once the knight's HP drops below a certain level. However, the additional attack boost is nullified once HP recovers back past that level. Dark Knight
Aura of the Beholder Aura of the Beholder
[Master Lv : 25]
The black spirit periodically restores the Dark Knight's HP. The amount of healing increases as the skill level rises. Dark Knight
Hex of the Beholder Hex of the Beholder
[Master Lv : 25]
The black spirit periodically buffs the Dark Knight. Buff type depends on skill level. Dark Knight
Maple Warrior Maple Warrior
[Master Lv : 30]
Increase all players' stats within a party by certain percentage Dark Knight
Monster Magnet Monster Magnet
[Master Lv : 30]
Pulls a monster from afar up close. Dark Knight
Power Stance Power Stance
[Master Lv : 30]
Enables one to stay at the same spot after being struck, resisting knock-back effects. Dark Knight
Rush Rush
[Master Lv : 30]
Makes a mad dash forward, pushing off up to 10 monsters. Dark Knight
Beholder Beholder
[Master Lv : 10]
Temporarily summons Beholder. With the Beholder's incredible powers, the knight's weapon mastery permanently increases. Dark Knight
Hero's Will Hero's Will
[Master Lv : 5]
Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify. Dark Knight
Improved MP Recovery Improved MP Recovery
[Master Lv : 16]
[Master Level : 16]
Recovering even more MP every 10 sec. The higher the level of the character and the skill level, the more recovery it enables the character to have.
Magician
Improved MaxMP Increase Improved MaxMP Increase
[Master Lv : 10]
Master Level : 10] This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.
Required Skill : At least Level 5 on Improving MP Recovery
Magician
Magic Guard Magic Guard
[Master Lv : 20]
[Master Level : 20]
Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.
Magician
Magic Armor Magic Armor
[Master Lv : 20]
[Master Level : 20]
Temporarily boosts the weapon def. of the armor by blowing magic into it.
Required Skill : At least Level 3 on Magic Guard
Magician
Energy Bolt Energy Bolt
[Master Lv : 20]
[Master Level : 20]
Use MP to attack one enemy.
Magician
Magic Claw Magic Claw
[Master Lv : 20]
[Master Level : 20]
Use MP to attack an enemy twice.
Required Skill : At least Level 1 on Energy Bolt
Magician
MP Eater MP Eater
[Master Lv : 20]
[Master Level : 20]
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
F/P Wizard
Meditation Meditation
[Master Lv : 20]
[Master Level : 20]
Meditate for a bit to temporarily boost up the magic attack of party members around the area.
Required Skill : At least Level 3 on MP Eater
F/P Wizard
Teleport Teleport
[Master Lv : 20]
[Master Level : 20]
Use the arrow keys to teleport to other places in the same map on a set distance.
F/P Wizard
Slow Slow
[Master Lv : 20]
[Master Level : 20]
Temporarily slows down the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.
Required Skill : At least Level 5 on Teleport
F/P Wizard
Fire Arrow Fire Arrow
[Master Lv : 30]
[Master Level : 30]
Attacks a single monster with a fire arrow using the magic power. Applies 1.5 times the damage to the ice-based enemies, whereas fire-based enemies receive half the damage, if that.
F/P Wizard
Poison Breath Poison Breath
[Master Lv : 30]
[Master Level : 30]
Attacks a single monster by splashing a Poison drop. With a given success rate, the monster gets temporarily poisoned.
F/P Wizard
Partial Resistance Partial Resistance
[Master Lv : 20]
[Master Level : 20]
Gains resistance against Magic attacks of Fire and Poison.
F/P Mage
Element Amplification Element Amplification
[Master Lv : 30]
[Master Level : 30]
Boosts the capacity for all Magic attacks by using additional MP.
F/P Mage
Explosion Explosion
[Master Lv : 30]
[Master Level : 30]
Attacks up to 6 surrounding monsters by creating an explosion around the character, using fire-based attacks.
F/P Mage
Poison Mist Poison Mist
[Master Lv : 30]
[Master Level : 30]
Makes a poison fog around the character. Deceases HP of all monsters in the range.
F/P Mage
Seal Seal
[Master Lv : 20]
[Master Level : 20]
Temporarily seals up all surrounding monsters. Once sealed, monsters can't use skills. Does not work against boss-level monsters.
Required Skill : At least Level 3 on Element Amplification
F/P Mage
Spell Booster Spell Booster
[Master Lv : 20]
[Master Level : 20]
Uses up a significant amount of HP and MP to increase the attacking speed for spells.
Required Skill : At least Level 3 on Element Amplification
F/P Mage
Element Composition Element Composition
[Master Lv : 30]
[Master Level : 30]
Attacks a single monster by splashing a Poison drop. With a given success rate, the monster gets temporarily poisoned.
F/P Mage
Maple Warrior Maple Warrior
[Master Lv : 30]
Increase all players' stats within a party by certain percentage F/P Arch Mage
Big Bang Big Bang
[Master Lv : 30]
Gathers up numerous particles from the surrounding area to form an energy vortex, culminating in a powerful explosion. F/P Arch Mage
Mana Reflection Mana Reflection
[Master Lv : 30]
By drawing an incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster. The returned damage cannot exceed 20% of maxHP of the monster. F/P Arch Mage
Fire Demon Fire Demon
[Master Lv : 30]
Provides consistent damage to a monster using a ball of fire from the Fire Demon. Monsters stricken by Fire Demon become vulnerable to ice-based attacks. F/P Arch Mage
Infinity Infinity
[Master Lv : 30]
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP. F/P Arch Mage
Elquines Elquines
[Master Lv : 30]
Calls upon the Elquines familiar, who is ice-based. Attacks up to 3 monsters.
Required skill : Fire Demon level 5 and above
F/P Arch Mage
Paralyze Paralyze
[Master Lv : 30]
Temporarily paralyzes the monster with a poison-based attack. F/P Arch Mage
Meteor Shower Meteor Shower
[Master Lv : 30]
Summons meteors from outer space to shower the ground, striking up to 15 monsters at once. Incurs tremendous fire-based damages to those struck. F/P Arch Mage
Hero's Will Hero's Will
[Master Lv : 5]
Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify. F/P Arch Mage
MP Eater MP Eater
[Master Lv : 20]
[Master Level : 20]
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
I/L Wizard
Meditation Meditation
[Master Lv : 20]
[Master Level : 20]
Meditate for a bit to temporarily boost up the magic attack of party members around the area.
Required Skill : At least Level 3 on MP Eater
I/L Wizard
Teleport Teleport
[Master Lv : 20]
[Master Level : 20]
Use the arrow keys to teleport to other places in the same map on a set distance.
I/L Wizard
Slow Slow
[Master Lv : 20]
[Master Level : 20]
Temporarily slows down the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.
Required Skill : At least Level 5 on Teleport
I/L Wizard
Cold Beam Cold Beam
[Master Lv : 30]
[Master Level : 30]
Attacks a single monster with a sharp piece of Ice. The monster will freeze if hit. Damages the fire-based enemies 1.5 times more, where as the ice-based enemies get only half the damage.
I/L Wizard
Thunder Bolt Thunder Bolt
[Master Lv : 30]
[Master Level : 30]
Attacks surrounding monsters with a thunder bolt. All monsters in the range receive damage.
I/L Wizard
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